<Feat Id="1191" Name="Explorer" Type="Story">
  <description>You dream of discovering new vistas.</description>
  <prerequisites>You must have crossed at least 30 miles of wilderness without map or guide.</prerequisites>
  <prerequisite_feats>
  </prerequisite_feats>
  <benefit>You can provide twice as much food and water for other people when attempting a Survival check to get along in the wild. In addition, you gain a +2 bonus on all Knowledge (geography) checks. If you have 10 or more ranks in Knowledge (geography), increase your bonus to +4.</benefit>
  <normal>
  </normal>
  <special>
  </special>
  <source>Quests and Campaigns</source>
  <teamwork>0</teamwork>
  <critical>0</critical>
  <grit>0</grit>
  <style>0</style>
  <performance>0</performance>
  <racial>0</racial>
  <companion_familiar>0</companion_familiar>
  <race_name>
  </race_name>
  <note>
  </note>
  <goal>Cross through a dangerous place without a map or a guide knowledgeable about the area, stopping for no longer than 16 hours at a time, and along the way overcome an appropriate number of natural hazards, obstacles, andor enemies, at least one of which must qualify as a challenging foe.</goal>
  <completion_benefit>You and one ally per 3 ranks of Survival can move overland without being slowed by difficult terrain (allies must remain within 30 feet of you to be affected). Once per day, you can make a preternaturally accurate estimate regarding your path, as if you had cast find the path on yourself (caster level equals your character level).</completion_benefit>
  <multiples>0</multiples>
  <suggested_traits>Grim Optimism, ResilientAPG, Wanderlust.</suggested_traits>
</Feat>